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Professional Certificate in Virtual and Augmented Reality for Events

The Professional Certificate in Virtual and Augmented Reality for Events is a 100% online professional certificate (450 hours, 36 weeks) for anyone who wants to build a career in virtual and augmented reality for events. You learn through practical modules and real case studies, guided by tutors with industry experience, and finish with a final project.

New intake every two months · Interest-free payment plans · ESINEV certificate of completion (non-accredited training).

Professional Certificate in Virtual and Augmented Reality for Events
Next intake: 1 January 2027
Duration36 weeks
Hours450 hours
Weekly commitment~13 h
Modules9
Payment5 months

Overview

What it prepares you forThis diploma prepares you to excel in the integration of virtual and augmented reality in events, providing you with fundamental skills to design unique and attractive experiences for attendees.

Our Professional Certificate in Virtual and Augmented Reality for Events is a specialised educational programme that will provide you with the essential skills to incorporate cutting-edge technologies in the planning and execution of events. This professional certificate focuses on providing you with a deep understanding of how to leverage virtual and augmented reality to create immersive and interactive experiences at a variety of events, from conferences to trade shows and exhibitions.

Studying from Australia

This programme is delivered 100% online in English, so you can study from anywhere in Australia — Sydney, Melbourne, Brisbane, Perth, Adelaide or Auckland — and fit your learning around work. The skills covered apply directly to events across Australia, from conferences and exhibitions to weddings and festivals. Fees are shown in Australian dollars (AUD) and can be spread with interest-free instalments.

About your certificate

ESINEV programmes are non-degree professional training delivered 100% online. On completion you receive an ESINEV certificate of completion. ESINEV is a private online training provider: this programme is not an Australian degree or AQF qualification, and is not accredited by TEQSA or ASQA.

Your learning path

  1. 1Micro-credentials
  2. 2Short Courses
  3. 3Professional CertificatesYou are here

Curriculum

A 450-hour program in 8 modules that teaches you to conceive, produce and deploy virtual, augmented and mixed reality experiences at events.

Submodule 1.1. The extended reality spectrum

Distinguish virtual, augmented and mixed reality and 360 immersive experiences.

Submodule 1.2. Evolution and use cases in events

Analyze applications at trade shows, conferences, launches and brand activations.

Submodule 1.3. Perception, presence and immersion

Understand what creates a sense of presence for the user.

Submodule 1.4. The XR device ecosystem

Compare standalone headsets, AR glasses, smartphones and tablets.

Submodule 1.5. Business objectives of XR

Link immersive experiences to brand and event goals.

Submodule 1.6. XR production team roles

Understand the roles of 3D designer, developer, producer and operator.

Submodule 1.7. Myths and limits of the technology

Realistically assess costs, technological maturity and client expectations.

Submodule 2.1. Conceptualizing the experience

Define the idea, message and emotional journey of the immersive experience.

Submodule 2.2. Interactive narrative and 360 storytelling

Build stories in which the user makes choices and explores.

Submodule 2.3. Interaction design in XR

Design intuitive controls, gestures and menus for virtual environments.

Submodule 2.4. Duration and user flow

Match the length of the experience to attendee volumes.

Submodule 2.5. Comfort and motion sickness prevention

Apply good practices that prevent motion sickness in VR.

Submodule 2.6. Inclusive design in XR experiences

Adapt experiences for people of different abilities and ages.

Submodule 2.7. Prototyping and immersive storyboarding

Validate ideas with rapid prototypes before production.

Submodule 3.1. 3D modeling for events

Create 3D objects and spaces optimized for real-time experiences.

Submodule 3.2. Photogrammetry and 3D scanning

Digitize real products and spaces for virtual environments.

Submodule 3.3. 360 video and stereoscopic capture

Shoot and edit 360 video for headsets and online platforms.

Submodule 3.4. Texturing, lighting and optimization

Balance visual quality and performance on mobile devices and headsets.

Submodule 3.5. Spatial audio

Add positional sound that enhances immersion.

Submodule 3.6. Unity and Unreal game engines

Learn the basics of the most widely used real-time engines.

Submodule 3.7. No-code XR tools

Create simple experiences with platforms that require no programming.

Submodule 4.1. Types of augmented reality

Distinguish marker-based, markerless, location-based and web AR.

Submodule 4.2. WebAR without an app download

Launch AR experiences accessible from the mobile browser.

Submodule 4.3. Filters and effects for social media

Design branded filters for Instagram, TikTok and Snapchat.

Submodule 4.4. Augmented signage and wayfinding

Guide attendees around the venue with augmented information layers.

Submodule 4.5. Products and catalogs in AR

Show products at real scale on stands and in presentations.

Submodule 4.6. Gamification with augmented reality

Create augmented scavenger hunts and challenges for attendees.

Submodule 4.7. Triggering with QR codes and NFC

Make AR experiences easy to access with physical triggers.

Submodule 5.1. VR experiences on stands and activations

Design attractive, workable virtual reality stations at trade shows.

Submodule 5.2. Simulators and physical experiences

Combine VR with motion platforms and sensory stimuli.

Submodule 5.3. Events in virtual environments

Organize gatherings in virtual worlds and shared 3D spaces.

Submodule 5.4. Digital twins of venues

Use virtual replicas of the venue to plan and sell spaces.

Submodule 5.5. Virtual tours of venues and destinations

Promote destinations and venues through immersive tours.

Submodule 5.6. Training and demonstrations in VR

Use virtual reality for technical demonstrations and team training.

Submodule 5.7. Multi-user experiences

Synchronize several users in the same virtual environment.

Submodule 6.1. Technical requirements of the space

Plan floor area, lighting, connectivity and power for the experience.

Submodule 6.2. Managing headset fleets

Configure, charge and update multiple devices centrally.

Submodule 6.3. Equipment hygiene and maintenance

Apply cleaning and care protocols between users.

Submodule 6.4. Queue and booking management

Organize time slots and waiting times to maximize participation.

Submodule 6.5. Support and guide staff

Train hosts to accompany and assist users.

Submodule 6.6. Testing and dress rehearsal

Test performance, stability and the full journey before opening.

Submodule 6.7. Resolving technical issues

Respond to device, software or connectivity failures during the event.

Submodule 7.1. Budgeting an XR experience

Cost development, content, hardware, staff and maintenance.

Submodule 7.2. Selecting XR studios and suppliers

Assess suppliers' portfolios, technology and delivery capacity.

Submodule 7.3. Intellectual property of immersive content

Protect and license 3D models, music and software developments.

Submodule 7.4. Data protection and biometrics

Comply with regulations on capturing data, images and movement.

Submodule 7.5. User physical safety

Mark out safe zones and prevent falls or collisions during the experience.

Submodule 7.6. Usage and engagement metrics

Measure participants, usage time, interaction and leads generated.

Submodule 7.7. Sustainability and content reuse

Get more value from immersive content across several events and channels.

Submodule 8.1. Project brief and objectives

Define the brand, audience and objectives of the proposed experience.

Submodule 8.2. Project concept and narrative

Develop the creative idea and the user journey.

Submodule 8.3. Working prototype

Build a demonstrable prototype of the experience in AR or VR.

Submodule 8.4. Event deployment plan

Detail the space, equipment, staff and user flow management.

Submodule 8.5. Project budget and schedule

Finalize costs and the development and deployment schedule.

Submodule 8.6. Project success indicators

Set metrics and methods for measuring impact.

Submodule 8.7. Demonstration and project defense

Present the prototype and argue the creative and technical decisions.

Design and prototype a virtual or augmented reality experience for an event, including a deployment plan, budget and success indicators.

How you learn

◎100% online

Virtual campus available 24/7 on any device.

✦Industry tutor

Personal follow-up and feedback on your work.

◷At your pace

Flexible schedule that fits around your job.

▣Practical project

Apply what you learn to a real events case.

Adaptable You will have the possibility of accessing live online courses from any place and device, giving you complete adaptability.

Nearby You will get the support of our highly trained teachers, who will expedite your academic development, as well as the guidance of a backup mentor to assist you in achieving your goals.

Practical Our academic virtual space will be your main educational platform, where you will find all the programs you will take. In addition, you will have access to the electronic library, an online society to interact with other trainees and support accessible at all times.

Career paths

Graduates can seek opportunities in:• Event production companies

• VR and AR technology companies

• Museums and interactive exhibitions

• Experiential marketing companies

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• Start your own VR and AR business for events

Admissions

  1. Request information

    Leave your details and an adviser will contact you.

  2. Guidance call

    We review your profile and career goals.

  3. Enrolment and access

    Secure your place and get access to the campus.

If you need more information, simply fill out our corresponding form. Within a period of 24 to 48 hours, one of our consultants will contact you to establish a first conversation and carry out an initial approach.Subsequently, an advisory meeting will be scheduled focused on answering your questions. questions and clarify any uncertainties you may have.Finally, a second call will be held in which all your concerns will be resolved and you will receive personalized guidance regarding everything you require. Documentation If the program fits you, proceed to apply for your candidacy by sending the specific documentation to your personal advisor. If the project is to your liking, continue with the application for your candidacy , sending us the following documentation.• Admission form• Photocopy of your ID• Curriculum vitae• Previous studies• Letter recommendation (optional)Requirements to study Formalization of the place reservation through our different payment methods• Direct debit.• Credit card.• Virtual payment.

Fees & payment

15
5 instalments of$734Total: $3,669

Indicative instalment. Please confirm payment terms with the admissions team.

Check out our scholarships and study aid

At Esinev Education in collaboration with ISEIE Innovation School, we are dedicated to ensuring your future by offering you a wide range of scholarships and financial aid so that you can receive the best education without obstacles. Our scholarships and grants are available to everyone, regardless of your profile, as we have various options to adapt to your personal circumstances. Explore all the information about our scholarships and aid, and choose the one that best suits your needs to ensure your academic training.

Academic excellence The scholarship for Students with an outstanding academic record is awarded to those students who have demonstrated outstanding performance in their studies. This scholarship recognises and rewards the effort, dedication and academic achievements of outstanding students.

Scholarship for people over 45 The scholarship for People over 45 is a unique opportunity designed specifically for people who want to resume their higher studies after having passed a certain stage of their life. This scholarship is aimed at those individuals who, despite not having had the opportunity to obtain a university education at the time, wish to acquire new knowledge and skills to advance their career or explore new professional horizons.

Scholarship for those under 25 The scholarship for young people under 25 is designed to support this specific age group in their pursuit of higher education. This scholarship provides opportunities and financial resources to help young people overcome economic barriers and access quality education. We value the potential and commitment of young people in their academic and professional development, which is why this scholarship is awarded to those who demonstrate outstanding academic performance, as well as strong motivation and dedication to achieve their educational goals. We are committed to supporting talented young people and providing them with the necessary tools so they can make the most of their potential and achieve a successful future.

Woman Leader Scholarship The “Women and Leadership” scholarship is designed to support and empower women who demonstrate strong leadership potential in their fields of study. This scholarship offers the opportunity to receive a quality education and develop leadership skills to help women excel in their careers and challenge gender stereotypes.

Entrepreneurship Scholarships The scholarship is aimed at those people who are working on projects or ventures that seek to generate a positive impact on the world. It is designed to support those individuals committed to making the world a better place through their initiatives.

Large Family The scholarship is specially designed for those students who belong to a large family, recognising and supporting the special circumstances they face in terms of financial resources and family responsibilities.

Self-Employed Scholarship The “Self-Employed Scholarship” is financial aid designed to support entrepreneurs and self-employed workers in their professional development and business growth. This scholarship offers financial support to cover expenses related to the training, advice and resources necessary to strengthen your business skills and competencies.

Job integration scholarship (for unemployed) The job integration scholarship is specifically designed to help unemployed people reintegrate into the labour market. This scholarship provides additional financial support and resources to ease the transition to new employment.

Frequently asked questions

Is this an official degree?

On completion you receive an ESINEV certificate. It is not an official degree; recognition can be assessed depending on the programme you complete and local regulations.

How long is it and how many hours?

Duration: 36 weeks. Study load: 450 hours, designed to fit around your work.

Is it taught online?

Yes. It is 100% online, with a virtual campus, downloadable materials and tutoring from industry professionals.

Can I pay in instalments?

Yes. Payment: 5 months. The admissions team will confirm the terms.

When can I start?

New intakes open every two months. Request information to secure a place in the next one.

Free guidance

Shall we talk about your future in events?

Leave your details and an adviser will walk you through the programme, dates and payment options.

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