Master’s in Experience Design and Neuroscience Applied to Events
The Master’s in Experience Design and Neuroscience Applied to Events is a 100% online professional master’s program (1,500 hours, 12 months) for anyone who wants to build a career in experience design and neuroscience applied to events. You learn through practical modules and real case studies, guided by tutors with industry experience, and finish with a capstone project.
New intake every two months · Interest-free payment plans · ESINEV certificate of completion (non-accredited training).
Price:
$8,159.00
General Information
- Level: Professional Master's Program
- Mode: Online
- Type: Space and Experience Design
- Duration: 12 months
- Hours: 1,500 hours
- Enrollment period: Open
- Start date:
- Financing: Up to 12 monthly payments
About the Master’s in Experience Design and Neuroscience Applied to Events
Continue your learning path
Keep building your profile in this area with these ESINEV Australia programs:
- Master’s in Multicultural Event Organisation (Professional Master’s Program)
- Executive Program in Strategic Management of Event Companies (Professional Master’s Program)
- Diploma in Fashion Event Design (Professional Diploma)
- Course in Projection Mapping and Real-Time Generative Content (Short Course)
Explore all our professional master’s programs, diplomas and short courses, or talk to an advisor.
About your certificate: ESINEV programs are non-accredited professional training delivered 100% online. On completion you receive an ESINEV certificate of completion. ESINEV is not a Registered Training Organisation (RTO) or a TEQSA-registered higher education provider, and its programs do not lead to AQF-recognised qualifications.
Career outcomes of the Master’s in Experience Design and Neuroscience Applied to Events
The Master’s in Experience Design and Neuroscience Applied to Events prepares you to work with confidence on projects related to Experience Design and Neuroscience Applied to Events. You will learn to:
- Analyse needs, risks and opportunities.
- Design realistic solutions, plans and procedures.
- Coordinate teams, vendors and resources.
- Define KPIs to measure and improve results.
Content of the Master’s in Experience Design and Neuroscience Applied to Events
1,500-hour program over 12 months, 100% online. The curriculum combines technical knowledge, tools and hands-on practice in Experience Design and Neuroscience Applied to Events.
Module 1: Foundations and industry context
Key concepts, terminology and current trends in Experience Design and Neuroscience Applied to Events, and how they apply to different types of events in the Australian market.
Module 2: Needs analysis, audiences and data
How to diagnose requirements, understand attendees and stakeholders, and use data to make better decisions.
Module 3: Designing solutions and experiences
Building proposals and attendee experiences that meet objectives, budget and brand standards.
Module 4: Operational planning, budgeting and resources
Turning ideas into executable plans: timelines, budgets, staffing and logistics.
Module 5: Tools, technology and automation
Digital tools, platforms and AI that streamline Experience Design and Neuroscience Applied to Events workflows.
Module 6: Team and vendor coordination
Working with internal teams, contractors and vendors: briefs, contracts and follow-up.
Module 7: Risk, quality and compliance
Identifying risks, applying quality standards and meeting legal and regulatory requirements.
Module 8: KPIs, measurement and evaluation
Defining KPIs, collecting data and evaluating results to improve future events.
Module 9: Communication, sales and reporting
Presenting results, preparing proposals and communicating value to clients and stakeholders.
Module 10: Leadership and project integration
Leading multidisciplinary projects end to end and integrating every area covered in the program.
Capstone project
A complete Experience Design and Neuroscience Applied to Events project for a real or simulated event: diagnosis, objectives, plan, budget, risks, KPIs and conclusions.